Rage of Bahmut is TCG or Trading Card Game which allows you to battle other players in a trading card game for the ages and pick an allegiance to strive for control of the world
As you level up, you spend points in your stats to either progress in the quest line more quickly, or to battle others more effectively.
You can balance these stats if you choose, or specialize for various purposes. At the start, you choose between the 3 races: Man, Gods, or Demons.
This alignment gives the cards that you use with the same alignment bonuses to their stats and skills. Choose one of the races given which will be the best for you
Men cards tend to be slightly more balanced
Gods have a tendency to be a bit more defensive
Demons seem to prefer more offensive cards
Hints of Playing Rage of Bahamut
You get 5 stats when you add a fellow and you lose 5 when you remove one.
Save cure water and holy powder for high level.
Invest in stamina to level up fast in early stages of the game.
The only way you will level up in this game is through the quests, and quests cost stamina.
Enhance your good cards completely and they will retain 10% of their stats when you evolve them rather than the usual 5%.
Running quest 2-5 over and over is a good way to gain a bunch of cheap cards to use for enhancing purposes for only 3 stamina.
How to Get Bonuses and Starting Cards on Rage of Bahamut
Try the referral code bonus LFW79395 to get bonuses when you tweet about the game in the SNS section in the menu, and you get a daily bonus when you enter my page once every day.
These give you money and some friendship points, which you can use to buy starting cards.
Do not try to enhance normal cards. Enhancements take like 100 normal cards to achieve MAX, and costs a lot, so it is better to just use them as level 1 with evolving them.
When evolving, it may give you slightly, very slightly stronger stats if you combine 8 cards instead of 4 cards.
Do not get costs a lot more when doing so.
An evolved card has + signs on its name indicating how many times it evolved.
For example,When you evolve Fighter card with another Fighter card you can only evolve a card with a card with same name, but it doesn’t have to be on a same rank, it becomes a Fighter+ card. Once evolution is maxed 3 times evolved, +s disappear, and your card becomes a named card with a [nickname]cardname as the name, and its rarity rises one step higher.
Since you can evolve a card with a card with a same name but of a lesser rank, it is possible to achieve this with 4 cards, but you get more stats if you combine 8 of a same card into 4 + cards, 4 + cards into 2 ++ cards, and those two into a named card. Of course, I say this again, I wouldnt recommend it.
And it also works by enhancing the cards with other cards and leveling them up before you evolve their ranks, and I would recommend you do this with higher cards, like S rare cards.
There are some cards that have skills embedded in them. Those cards are useful when you battle against another player.
Some increase your attack points or decrease the enemy’s defense points when attacking, and some decrease the enemy’s attack points or increase your defense points when defending.
Skills can be leveled up by enhancing the cards with other cards that have skills, and they do not have to be a same card, like evolving isThis concerns evolving again.
When you rank a card up by evolving it, its levels and skill levels are set back to 0. So consider it well before you do.
Just focus on attack points, and it is not late to worry about defense when your level is around 15.
Form decks carefully.
There are several decks you have to form before being prepared. In the beginning, just use the recommended decks they give you, and there is no problem.
However, later, when you get some more cards, your recommended deck gets messed up. here are some tips to making an efficient deck:
Use your realm choice wisely.
You should have chosen between man, god, and demon when you first joined the game. Cards with same realm as you that is man-blue, god-green, demon-red gets a bonus in attacking or defending.
Form decks by considering your skills according to the enemy.
You can change what you chose for attacking whenever you attack, but you cannot for defending.
That is why you have to pre-set the defending sets. When you go to Edit Deck page in the menu, you see Anti-mortal deck, Anti-Divine deck, and Anti-demonic deck.
Many of the skills of the cards are limited to a certain realm, so fit the decks with appropriate cards.
For example, Skeleton Fighter cards skill, Bone Shield, has an affect small hit to foes gods ATK.
Therefore, I would consider putting them into an Anti-Divine DEF deck, which sets it against players who chose God realm in the beginning, who are most likely to chose god cards to attack.
Best cards to use would be cards with (all) skills, which means that the skill is in effect no matter what the enemy cards realm is.
Distinguish between your attack based cards and your defense cards. Many cards have stats focused on either attacking or defending.
Even the skills are like that.
Ones raising your attack and lowering the enemy’s defense is used for attacking, and ones lowering the enemy’s attack and increasing your defense is used for defending.
There are some cards that can do both attacking and defending though skills may be like that too.
It is better to use five cards that consumes 5 attack stats than using a single card that uses 25 stats.
To get the maximum attack/defense points out of your decks, try to evenly divide your stats used as possible.
Use Evolved cards to get same attack stats as uninvolved cards, but they are stronger.
This is one of the most fun part of this game.
You can steal money and treasures from other players if you have enough attack stats left.
However, when you lose, you may lose your money too.
That is why this action also needs some considerations too.
Some of the things to watch out for is:
Your enemy’s defense stats.
This is one of the information that they show you when attacking.
Try to attack your enemy with slightly higher attack points than that persons defense points, as to raise your probability of winning and not waste more attack stats than needed.
Your enemy’s realm choice.
This is shown by the color of the strips their information is on when you select battle from below.
Do not confuse it with their leader cards realm.
A person may set up a different realms cards as their leaders if they want to, and a leader card may not necessarily be in the battle. You may get a slight better chance if you form decks considering the enemy’s realm.
Your enemy’s level.
Do not attack those whose levels are more than five than your level and those whose levels are less than five than your level.
People with higher level will be hard for you to win, and when you attack those with too low level, you get what is called divine punishment, where you immediately lose without any chance to actually battle.
Use quests well.
In quests, you can get cards, money, exp points, and treasures
If you do not need cards you get from there, you can sell it or use it for enhancing your other cards, and by collecting treasures, you can get bonus rare cards.
Leveling up refills your stamina/attack/defense stats.
Try to use them all right before leveling up for maximum use.
Try to fill in the archive bonuses.
There are two types of archive bonus, one given when you discover more new cards evolving cards counts too, and another one when you achieve MAX in cards level by enhancing it each cards have different levels to reach to get MAX.
First one gives you more rooms to hold cards, and the latter one speeds up the regeneration of your stamina/attack/defense.
The latter one will be a lot harder to do at the beginning.
Try to do the first one by evolving cards with three of a same kind in your hands.