This new game risen 3 titan lords is cliched fantasy-pirate story trades in the usual tropes, which will bring you in voodoo priestesses, busty bar wenches, and foul-mouthed seafarers seeking a swig of rum.
Exploring each area is a sense of grand adventure, that will direct you from one lush island to the next as well as seeking to unite your body with your missing soul after your death and resurrection.
During your exploration, you parley with ghosts, and the other creatures with the sour attitude from a spirit forced into a partnership with a mere mortal.
Here, you will morph into a colorful parrot and float to otherwise impassable ground
Then, you train a monkey to steal gold and grog, and you select which of several powerful factions to align with.
At the beginning of the game, once you complete the tutorial, you will be given an access to most of Risen 3’s fictional Caribbean-inspired map
Then, you will move from one island to the next via your modest sloop, which is later replaced by a more ornate vessel with its own crew.
Along the way, you will meet your friends who may accompany you on your journey, including returning sword-wielding bombshell Patty, your sister in this game.
The assortment of comrades includes a ghostly pirate and a voodoo practitioner who is good at a shotgun and shockingly good at handling his liquor.
You will also be accompanied by Bones, a druid with a phlegmy voice and a comedic form of bloodlust.
Bones, like the other companions, disappeared once or twice for no apparent reason, most often on the endgame island.
Bones aside, few characters make an impression on their own, but almost every character speaks in a hearty and assertive tone.
They have lived their lives and lived them hard–and there is still more hard living to be had.
And a shotgunner aside, most of your sidekicks are functionally the same, in which you will gain access to a variety of different powers of your own.
It will be easy to stick to the skills that enhance swordplay, given how vital close-quarters combat is during the early game.
Later on, you will be able to summon hellhounds to your side and so that it will be flinging ice shards at golems if you so choose.
On the other side, combat will rarely be more than a mild entertainment here.
During in the combat system, aggressive pirates can cross an improbable distance with a single swing, yet avoid your blade’s anger should they activate a dodge animation, even if the dodge does not successfully remove them from harm’s obvious reach.
In the mean time, you will be able to open your inventory window during battle to get some painkilling liquor, and soul points, which relate to an unnecessary morality system that does not seem to abide by any comprehensible set of rules.
Sometimes, you lose a point for being simply indifferent to another character’s long-winded story.